Professional Certification:
Bachelors of Science_ Art Institute of California-Los Angeles.
Professional Resume:
Education: The Art institute of California-Los Angeles Santa Monica, CA
Bachelor of Science, Game Art and Design June 2006
Skills/ Abilities:
- 3DS Max
- Modeling in Low and High Poly
- UV mapping
- Lighting
- Production Rendering (Mental Ray, Render Farm, RPM)
- Animation (some rigging)
- Maya
- Modeling in Low Poly and High Poly
- Photoshop
- Texture Pages
- Image Manipulation
- Zbrush
- High Res Modeling
- Unreal Engine
- Asset Management
- Level Building (Skybox, volume, lighting, triggers, and more)
Company Description:
Cinema Future
Created 3D scenes (model, texture, light, animate, particles) for "The UFO Hunters" television show on the Discovery Channel.
Electronic Arts LA
Quality Assurance (Medal of Honor: Airborn, Medal of Honor: Vanguard, Command and Conquer 3: Tiberium Wars)
Apocalyptic Designs
Assets modeler and texture artist for various projects.
Premier Specialties Construction
Work with a team to install commercial doors.
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